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| Game Summary |
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| GameName |
Ya no puedo esperar... (ID = 1065) |
| GameHost |
yelmogris Yelmogris |
yelmogris@hotmail.com |
| Game Type |
Traditional Game with configurable Master settings, player Chosen races |
| Schedule |
| Sun | Mon | Tue | Wed | Thu | Fri | Sat | @ 21:00 | |
| Auto Bypass |
2 |
|
|
| Players |
20 |
| Single Player Spots |
2 |
| Race Max |
30 |
| Allowable Races |
Custom List |
| |
|
| Hide player handles at game start? |
No |
| Hide player races at game start? |
No |
|
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| Map Name |
New Gettysburg |
| Hide Map |
No |
| Randomize Star Type |
No |
| Allow Stellar Drift |
No |
| Randomize IDs |
No |
|
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| Starting Positions |
Spaced |
|
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| Minerals on Base |
Above Average |
| Population |
2000000 |
| Natives |
None |
| Cargo and Metals |
Above Average |
| Starting Cash |
15000 |
| Start with 3 extra Freighters |
No |
| Start with Standard Ships |
Yes |
|
|
| Minerals in Ground |
Average |
| Natives |
Average |
| Cargo and Metals |
Average |
| Contraband |
Average |
|
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| Additional Information |
Para aquellos que se están comiendo las uñas a la espera de que aparezca una partida normal en Drewhead. Nada de mega equipos, nada de no poder aliarse, nada de pasar hambre,etc...
Condiciones de inicio estandar y un poco de pasta, se puede intercambiar planos y llegar a pactos de no agresión pero sólo se puede tener un aliado. Las alianzas son sólo coyunturales, no se puede ganar en equipo.
Condiciones de victoria:
- Último hombre vivo.
!!!!!!ATENCION ¡¡¡¡¡ No se puede repetir una raza ya elegida por otor jugador aunque este disponible en la lista. |
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Host Configuration (HConfig) Settings 1
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| Gravitonic Mine Odds |
40
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| Laser Mine Odds |
80
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| Web Mine Odds |
160
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| Barbitic Mine Odds |
15
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| Minefield Lifetime (How many turns minefields last) |
20
|
| Minefield Size Limit (No minefield may have a radius of more than this) |
55
|
| Base Ion Cannon Range (Range of anti-fighter guns on ground bases, VCR units) |
500
|
| Base Ion Cannon PD Odds (Odds that Ion shots can be shot down) |
30
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| Base Ion Cannon Charge (Energy used to fire weapon) |
100
|
| Base AAA Odds (Odds of anti-fighter guns hitting enemy fighters) |
35
|
| Base AAA Range (In VCR Units) |
350
|
| Base AAA Charge (Energy used to fire the anti-fighter guns) |
10
|
| Base Ion Cannon Odds (To hit target) |
40
|
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Host Configuration (HConfig) Settings 2
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| Fighter Beam Charge (Energy used per shot) |
10
|
| Fighter Missle Charge (Energy used per shot) |
100
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| Base Pod Scan Range (Range that a base can scan pods) |
100
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| Base Ship Scan Range (Range that a base can scan ships) |
100
|
| Tachyon Scanner Range (Range that the pulse lights up objects in the area) |
100
|
| Tachyon Scanner Power (How much the pulse increases the sensor image) |
250
|
| New Farms Per Turn (Number of new farms that a player can build in a turn) |
1000
|
| Pod Cost (Cost to make a cargo pod) |
25
|
| Maximum Bouys Per Player |
0
|
| Grav Gen Well Range (Radius of grav wells made by grav well devices) |
50
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| Grav Well Gen Fuel Burn (Fuel that the ship making the grav well burns) |
10
|
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Host Configuration (HConfig) Settings 3
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| High Rate of Food Consumption (Colonists eat food at a rate of 1 unit per 100,000) |
Y
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| Food Stockpile (Turns of food needed for maximum growth) |
100
|
| Ally Limits Active |
Y
|
| Ally Limit(Maximum number of allies any one race can have at once) |
1
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| Worm Holes (Stable) |
Y
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| Worm Holes (Wondering) |
N
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| Virgo's Burn At Start Of Game |
Y
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| Farms require 1000 colonists each to run them |
Y
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| Alien Hull Trading Allowed |
Y
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| Alien Hulls Have Problems With Combat, Scanning and Repair |
Y
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| Hacker Droid Allowed |
Y
|
| Wing Charge Divisor |
400
|
| PBC Power Boost Divisor |
100
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| BC Power Boost Divisor |
10
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| Normal PB Multiplier |
5
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| Allow GBx Command Codes |
Y
|
| Eye of Magadon Base Shield Penetration Range |
80
|
| Fighter Missile VCR Ord Usage |
10
|
| Ship Speed Factor |
100
|
| Ship Acceleration Factor |
100
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| Wing Speed Factor |
100
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| Wing Acceleration Factor |
100
|
| Fighter Beam Divisor |
2
|
| Fighter Missile Divisor |
2
|
| Firing Fighter Divisor |
50
|
| Coalition Triad Radius |
50
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| Time between weapon recharge (1 = charge every tick) |
1
|
| Ship Capture Range during VCR |
500
|
| Bases can capture ships during VCR |
N
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| Wandering Worm Holes Near Planets |
N
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| Enable scripted buoys |
N
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| Disable Host modification of Starting Planets |
N
|
| Disable Large Weapon Bump |
N
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| Perform Final Battle now |
N
|
| Minefield Fog of War |
N
|
| Limit the speed of all moving units in the game |
32000
|
| Limit the distance that a hyperjump can perform |
32000
|
| Limit the distance that a warp or base chunnel can move |
32000
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| Limit the effectiveness of scanning |
Y
|
| When can a planet can be targeted for super laser destruction within a VCR |
4000
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| Sets a maximum number of hyperlathes that can be used in a ground base |
10000
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| Player Object Limit |
20000
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| If switched on an air attack base will be required for home guard wings and replenish fighters |
N
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| Stellar Matter Launcher Range Limit |
10000
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| Insectoid Nest Range Limit |
400
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| Insectoid Nest Min Range |
105
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| Insectoid Nest Range Increment |
5
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Host Configuration (HConfig) Scoring
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| Victory Points Scoring System Active |
N
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| Victory Points Needed To Win (MAX=32000) |
1000
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| Public Information On Score Allowed |
N
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| Points For Each Planet With 1 Million Happy Colonists |
0
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| Points For Each Planet With 5 Million Happy Colonists |
0
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| Points For Each Planet With 10 Million Happy Colonists |
0
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| Natives Vote Victory Points |
0
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| Victory Points For Not Being At War With Active Races (After Turn 25) |
0
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| Negative Victory Points if One Or More Races At War With You (After Turn 25) |
0
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| Special Race Based Bonus Victory Points (Privateers Hoarding, etc) |
N
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| Spies Can Report Locations Of Victory Point Planets |
N
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| King Of The Hill Planet Active |
N
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| Points Per Turn For Having The Only Ships Over The King Of The Hill Planet |
0
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| Name Of The King Of The Hill Planet |
|
| King of the Hill VP Start Turn |
1
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Display Score Numbers for:
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| | Ships |
| | Colonists |
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This page is a product of Drewhead.org written and maintained by Drew Dowling
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