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Armadillos and Vagabonds Rookie Round XIII 4 Man Crosshairs IV Others (65)
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Banter Board
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Player |
Name |
Race |
| 1 |
fireleaf73 |
William |
The University Alliance |
| 2 |
Nocturus |
Victor |
The University Alliance |
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Host Configuration (Hconfig)
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| Scoring |
| Default |
Set |
Description |
| Y |
Y
| Victory Points Scoring System Active |
| 1000 |
300
| Victory Points Needed To Win (MAX=32000) |
| Y |
Y
| Public Information On Score Allowed |
| 1 |
1
| Points For Each Planet With 1 Million Happy Colonists |
| 1 |
1
| Points For Each Planet With 5 Million Happy Colonists |
| 1 |
1
| Points For Each Planet With 10 Million Happy Colonists |
| 1 |
1
| Natives Vote Victory Points |
| 1 |
1
| Victory Points For Not Being At War With Active Races (After Turn 25) |
| 1 |
1
| Negative Victory Points if One Or More Races At War With You (After Turn 25) |
| Y |
Y
| Special Race Based Bonus Victory Points (Privateers Hoarding, etc) |
| Y |
Y
| Spies Can Report Locations Of Victory Point Planets |
| Y |
Y
| King Of The Hill Planet Active |
| 5 |
5
| Points Per Turn For Having The Only Ships Over The King Of The Hill Planet |
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nowhere
| Name Of The King Of The Hill Planet |
| 25 |
25
| King of the Hill VP Start Turn |
| Settings 1 |
| 40 |
100
| Gravitonic Mine Odds |
| 80 |
100
| Laser Mine Odds |
| 160 |
160
| Web Mine Odds |
| 15 |
50
| Barbitic Mine Odds |
| 20 |
10
| Minefield Lifetime (How many turns minefields last) |
| 55 |
50
| Minefield Size Limit (No minefield may have a radius of more than this) |
| 500 |
200
| Base Ion Cannon Range (Range of anti-fighter guns on ground bases, VCR units) |
| 30 |
40
| Base Ion Cannon PD Odds (Odds that Ion shots can be shot down) |
| 100 |
100
| Base Ion Cannon Charge (Energy used to fire weapon) |
| 35 |
50
| Base AAA Odds (Odds of anti-fighter guns hitting enemy fighters) |
| 350 |
100
| Base AAA Range (In VCR Units) |
| 10 |
10
| Base AAA Charge (Energy used to fire the anti-fighter guns) |
| 40 |
50
| Base Ion Cannon Odds (To hit target) |
| Settings 2 |
| 10 |
10
| Fighter Beam Charge (Energy used per shot) |
| 100 |
100
| Fighter Missle Charge (Energy used per shot) |
| 100 |
100
| Base Pod Scan Range (Range that a base can scan pods) |
| 100 |
100
| Base Ship Scan Range (Range that a base can scan ships) |
| 100 |
100
| Tachyon Scanner Range (Range that the pulse lights up objects in the area) |
| 250 |
250
| Tachyon Scanner Power (How much the pulse increases the sensor image) |
| 10 |
10
| New Farms Per Turn (Number of new farms that a player can build in a turn) |
| 25 |
25
| Pod Cost (Cost to make a cargo pod) |
| 20 |
20
| Maximum Bouys Per Player |
| 50 |
50
| Grav Gen Well Range (Radius of grav wells made by grav well devices) |
| 10 |
10
| Grav Well Gen Fuel Burn (Fuel that the ship making the grav well burns) |
| Settings 3 |
| Y |
Y
| High Rate of Food Consumption (Colonists eat food at a rate of 1 unit per 100,000) |
| 100 |
100
| Food Stockpile (Turns of food needed for maximum growth) |
| N |
Y
| Ally Limits Active |
| 30 |
30
| Ally Limit(Maximum number of allies any one race can have at once) |
| N |
N
| Worm Holes (Stable) |
| N |
N
| Worm Holes (Wondering) |
| Y |
Y
| Virgo's Burn At Start Of Game |
| Y |
Y
| Farms require 1000 colonists each to run them |
| Y |
Y
| Alien Hull Trading Allowed |
| Y |
Y
| Alien Hulls Have Problems With Combat, Scanning and Repair |
| Y |
Y
| Hacker Droid Allowed |
| 50 |
50
| Wing Charge Divisor |
| 100 |
100
| PBC Power Boost Divisor |
| 10 |
10
| BC Power Boost Divisor |
| 5 |
5
| Normal PB Multiplier |
| Y |
Y
| Allow GBx Command Codes |
| 80 |
80
| Eye of Magadon Base Shield Penetration Range |
| 10 |
10
| Fighter Missile VCR Ord Usage |
| 100 |
100
| ShipSpeedFactor |
| 100 |
100
| ShipAccFactor |
| 100 |
100
| WingSpeedFactor |
| 100 |
100
| WingAccFactor |
| 2 |
2
| FighterBeamDivisor |
| 2 |
2
| FighterMissileDivisor |
| 50 |
50
| FiringFighterDivisor |
| 50 |
50
| CoalitionTriadRadius |
| 1 |
1
| ChargeWeaponsEveryNthTick |
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| Scoring Display Options |
| Show Score |
Yes |
| Show Objects |
No |
| Show Ships |
No |
| Show Wings |
No |
| Show Bases |
No |
| Show Coloninsts |
No |
| Show Crew |
No |
| Show Troops |
No |
| Show High_Guard |
No |
| Show Cash |
No |
| Show Pods |
No |
| Show Minefields |
No |
| Show Mechs |
No |
| Show Prisoners |
No |
| Show Natives |
No |
| Show Metals |
No |
| Show Contraband |
No |
| Show Food |
No |
| Show Parts |
No |
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This page is a product of Drewhead.org written and maintained by Drew Dowling
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