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Midway III
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A small game for teams I
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| Intergalactic Civil War |
2002-01-01 tru 2002-06-24 |
| Host |
morden |
| Turns |
82 |
| Map |
Echo Cluster |
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| Banter Board Selections |
| In the distant future, a once strong union of races has split apart after hundreds of years of peace.
In this scenario, it is assumed that players will not form alliances until their units, spies, or sensors allow them to "see" each other. Anything goes beyond this one simple rule.
War efforts have been stepped up. As such, 20 farms can be built per turn. Starting population and credits are higher than normal. Every category (minerls, natives, etc) is set to abundant. This is to assume that war has been vrewing and is on the verge of unleashing . . .
Ladies and gentlemen . . . good luck. |
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Player(s)
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| Rank |
VPs |
# |
Handle |
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Race |
Active |
Played |
Reg |
Survival |
Download |
| 1 |
5151 |
12 |
Azzarc |
 |
The Scavenger Tribes |
1 - 82 |
78 |
 |
Y |
| 2 |
2690 |
9 |
Ace Smith |
 |
The University Alliance |
1 - 82 |
78 |
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Y |
| 3 |
1971 |
5 |
Hengga |
 |
The Birdman Republic |
1 - 82 |
76 |
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Y |
| 4 |
991 |
3 |
pooteron |
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The Lizard Kingdom |
1 - 82 |
78 |
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Y |
| 5 |
969 |
2 |
Death |
 |
The Cyborg |
1 - 82 |
80 |
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Y |
| 6 |
814 |
8 |
arsnick |
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The Evil Empire |
1 - 82 |
79 |
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Y |
| 7 |
675 |
10 |
woodrow |
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The Centaurs |
1 - 82 |
75 |
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Y |
| 8 |
610 |
4 |
Ablu |
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The Cyborg |
1 - 82 |
74 |
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Y |
| 9 |
354 |
6 |
Ben_Kneel |
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The Privateer Bands |
1 - 53 |
52 |
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N |
| 10 |
191 |
7 |
CrossPoint |
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The Evil Empire |
1 - 82 |
46 |
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Y |
| 11 |
150 |
1 |
morden |
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The United Enforcement Authority |
1 - 44 |
16 |
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N |
| 12 |
53 |
11 |
thorbin |
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The Birdman Republic |
44 - 82 |
0 |
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Y |
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CARNAGE |
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1 - 44 |
4 |
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This page is a product of Drewhead.org written and maintained by Drew Dowling
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