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An 8-Ball far, far away

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    An 8-Ball far, far away 2002-02-15 tru 2002-09-08
    Host drewhead
    Turns 60
    Map EightBall
    Banter Board Selections
    This the fourth game in the "8-Ball" sequence. This is *NOT* a standard game... please read the settings before signing up. This game is a King of The Hill (KOTH) game meaning that the winner will be determined by Victory Points which are only awarded for the KOTH condition. This game is flavored as a lower resource game. Planetary levels have been scaled back, while HW levels of minerals have been bumped up. The game is being played on a custome map. As with the last game, Above the 8-Ball, surviving players are given first crack at races, then players that were eliminated, then signups will be opened up tot he public to fill the 16 spots. Note this means you will be playing with experianced players who are somewhat familiar with each other. This is not a game for beginers. There will be a "gentelman's" agreement for this game in that players are prohibited from forming alliances or revealing game details to other players until such a time as the naturally discover that player in the game. Discovering a player will be defined as having seen an object belonging to that race (ship, base, pod, etc) in the game or having been contacted by that race (presumabally they saw one of your objects). Unknown contacts do not count, however objects discovered by spies are OK. It is hoped that this rule will allow game development to evolve based on in game events rather than extra game personalities and since the old 8-Ball players already know each other this is a good thing. The map for this game will consist of a central cluster with the KOTH planet, surrounded by eight smaller clusters nearby. Then starting clusters will be placed a great distance out from these, on the order of 10,000 LY. Each HomeWorld cluster will have a JumpGate and each of the eight clusters in the center will also have a JumpGate. Codes to the inner JGs will be randomly assigned to two players each. As destroying a gate would likely strand some races, JG killing will be strictly off limits, and will result in expulsion for the game. The game details are still coming together, so stay tuned for more info.
       

    Player(s)
       
             
    Rank VPs # Handle   Race Active Played Reg Survival Download
    1 20 2 Senator Guru The Birdman Republic 1 - 60 57 Register Key Y
    2 2 11 ratneck Solar Federation 1 - 45 42 Register Key Y
          Barakis2911   48 - 60 8 Register Key    
    3 2 9 meth The University Alliance 1 - 53 50 Register Key N
    4 1 1 ThePyro The Solorian Unity 1 - 60 57 Register Key Y
    6 0 7 MERKLE The Crystal Assembly 1 - 60 58 Register Key Y
    13 0 16 aphor_noethe The People's Army 1 - 60 55 Register Key Y
    14 0 13 H.Benne Solar Federation 1 - 46 41 Register Key N
    18 0 6 Polaris The Cyborg 1 - 60 58 Register Key Y
    20 0 3 Lars The Stormers 1 - 60 53 Register Key Y
    21 0 12 Skyworm The Birdman Republic 1 - 60 58 Register Key Y
    23 0 14 cyanyde The Aczanny Pyramids 1 - 10 4 Y
          Azuremonster   10 - 60 49 Register Key    
    24 0 15 M25 The Lizard Kingdom 1 - 60 38 Register Key Y
    25 0 8 Clay Ellum The Evil Empire 1 - 60 52 Register Key Y
    26 0 4 drewhead The Cyborg 1 - 60 58 Register Key Y
    29 0 10 Zevious The Privateer Bands 1 - 60 50 Register Key Y
    30 0 5 Mattrixx The Robotic Imperium 1 - 60 57 Register Key Y
    Download a Zip archive of all RSTs
       

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