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| An 8-Ball far, far away |
2002-02-15 tru 2002-09-08 |
| Host |
drewhead |
| Turns |
60 |
| Map |
EightBall |
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| Banter Board Selections |
| This the fourth game in the "8-Ball" sequence. This is *NOT* a standard game... please read the settings before signing up. This game is a King of The Hill (KOTH) game meaning that the winner will be determined by Victory Points which are only awarded for the KOTH condition.
This game is flavored as a lower resource game. Planetary levels have been scaled back, while HW levels of minerals have been bumped up. The game is being played on a custome map.
As with the last game, Above the 8-Ball, surviving players are given first crack at races, then players that were eliminated, then signups will be opened up tot he public to fill the 16 spots. Note this means you will be playing with experianced players who are somewhat familiar with each other. This is not a game for beginers.
There will be a "gentelman's" agreement for this game in that players are prohibited from forming alliances or revealing game details to other players until such a time as the naturally discover that player in the game. Discovering a player will be defined as having seen an object belonging to that race (ship, base, pod, etc) in the game or having been contacted by that race (presumabally they saw one of your objects). Unknown contacts do not count, however objects discovered by spies are OK. It is hoped that this rule will allow game development to evolve based on in game events rather than extra game personalities and since the old 8-Ball players already know each other this is a good thing.
The map for this game will consist of a central cluster with the KOTH planet, surrounded by eight smaller clusters nearby. Then starting clusters will be placed a great distance out from these, on the order of 10,000 LY. Each HomeWorld cluster will have a JumpGate and each of the eight clusters in the center will also have a JumpGate. Codes to the inner JGs will be randomly assigned to two players each. As destroying a gate would likely strand some races, JG killing will be strictly off limits, and will result in expulsion for the game.
The game details are still coming together, so stay tuned for more info. |
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Player(s)
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| Rank |
VPs |
# |
Handle |
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Race |
Active |
Played |
Reg |
Survival |
Download |
| 1 |
20 |
2 |
Senator Guru |
 |
The Birdman Republic |
1 - 60 |
57 |
 |
Y |
| 2 |
2 |
11 |
ratneck |
 |
Solar Federation |
1 - 45 |
42 |
 |
Y |
| |
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Barakis2911 |
 |
|
48 - 60 |
8 |
 |
|
|
| 3 |
2 |
9 |
meth |
 |
The University Alliance |
1 - 53 |
50 |
 |
N |
| 4 |
1 |
1 |
ThePyro |
 |
The Solorian Unity |
1 - 60 |
57 |
 |
Y |
| 6 |
0 |
7 |
MERKLE |
 |
The Crystal Assembly |
1 - 60 |
58 |
 |
Y |
| 13 |
0 |
16 |
aphor_noethe |
 |
The People's Army |
1 - 60 |
55 |
 |
Y |
| 14 |
0 |
13 |
H.Benne |
 |
Solar Federation |
1 - 46 |
41 |
 |
N |
| 18 |
0 |
6 |
Polaris |
 |
The Cyborg |
1 - 60 |
58 |
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Y |
| 20 |
0 |
3 |
Lars |
 |
The Stormers |
1 - 60 |
53 |
 |
Y |
| 21 |
0 |
12 |
Skyworm |
 |
The Birdman Republic |
1 - 60 |
58 |
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Y |
| 23 |
0 |
14 |
cyanyde |
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The Aczanny Pyramids |
1 - 10 |
4 |
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Y |
| |
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Azuremonster |
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10 - 60 |
49 |
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| 24 |
0 |
15 |
M25 |
 |
The Lizard Kingdom |
1 - 60 |
38 |
 |
Y |
| 25 |
0 |
8 |
Clay Ellum |
 |
The Evil Empire |
1 - 60 |
52 |
 |
Y |
| 26 |
0 |
4 |
drewhead |
 |
The Cyborg |
1 - 60 |
58 |
 |
Y |
| 29 |
0 |
10 |
Zevious |
 |
The Privateer Bands |
1 - 60 |
50 |
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Y |
| 30 |
0 |
5 |
Mattrixx |
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The Robotic Imperium |
1 - 60 |
57 |
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Y |
| Download a Zip archive of all RSTs |
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This page is a product of Drewhead.org written and maintained by Drew Dowling
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