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Pick Your Poison II

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    Pick Your Poison II 2002-03-25 tru 2002-07-03
    Host Khobrah
    Turns 38
    Map Epsilon Galaxy
    Banter Board Selections
    Here we go again... Players each get 1000 "Points" to round out their Race. Points may be spent on the following items: Misc 100 MC 1 Point 100 GC 1 Point 10,000 Colonists 1 Point 10,000 Natives 10 Points 1000 Ord 5 Points 1000 Repair 5 Points Contraband 2 Points per KT Ships (Hulls Price includes Engines, Hyperdrives, Shields, Armor, Generators, 1 Crew, 100 Fuel, 50% Ord (up to 25,000), 50% Repair (up to 20,000) and 0 Fighters) 100 KT (or portion thereof) 10 Points (first 100 KT free) Hyper Capable Ship 10 Points Each Ship Device 25 Points There is a minimum cost of 10 Points per ship No Player may pick more than 10 ships Players are responsible for deciding the suitability of the Hulls they select. Certain Hulls (Aczanny and Peeps, for example) have misleading and incorrect stats. (The Goshank Assualt Carrier has a Max Speed of 400, but has no Gravitonic Accelerator, The Autonomy Elite Battlestation has a Max Speed of 50 but has NO engines, the Sacrifice Improved Battlestation Cloaks but has a Warp Signature of over 200. These are only 3 examples of ships with misleading stats - as always 'Caveat Emptor') Ship Weapons (Mounted on purchased Hulls, per weapon) Super Weapon 250 Points (any Weapon) Large Weapon 10 Points per Weapon Small Weapon 5 Points per Weapon Point Defense 3 Points per Weapon Ship Parts (In Base) 1 Point per Tech - NO Supers Fighters (each) Type 1 5 Points Type 2 20 Points Type 3 50 Points Assault Vehicles (each) Type 1 10 Points Type 2 20 Points Type 3 30 Points Planetary Structures (Only those avaialable to your Race) 1 for Tech 1 30 for Tech 2 80 for Tech 3 150 for Tech 4 240 for Tech 5 350 for Tech 6 480 for Tech 7 630 for Tech 8 800 for Tech 9 990 for Tech 10 Points are for each structure of the listed type Examples (A Meteor Hull would be 285 Points) (no weapons) (A Slayer Hull would be 910 Points) (no weapons) (A Deth Specula Hull would be 60 Points) (no weapons) (An Annihilation Hull would be 700 Points) (no weapons) (A Merlin Hull would be 140 Points) (no weapons) (A Pathfinder Hull would be 50 Points) (no weapons) (A Victorious Hull would be 105 Points) (no weapons) (A Fighter Factory would be 150 Points) (in your Base) (20 Transwarp Engines would be 400 Points) (in your Base) (A Factory or Farm would be 1 Point each) (in your Base) (10 Cydonia 3000 would be 100 Points) (in your Base) (25 Photon Torpedo Tubes would be 175 Points) (in your Base) Please note that this is set up as a Private Game. Email me with your Race and Points Picks, I will verify the selections and set you up in the database, and then email you the Game Password. The Host will NOT be playing in this one. One final word of advice - the last Game showed the importance of selecting at least one armed ship. I cannot stress this enough, if you leave yourself defenseless in this setup, plan to be squashed! Good Luck to all ! Khobrah March 9, 2002
       

    Player(s)
       
             
    Rank VPs # Handle   Race Active Played Reg Survival Download
    1 6 Khobrah The Robotic Imperium 1 - 3 2 Register Key Y
    2 11 Corison The Robotic Imperium 1 - 38 34 Register Key Y
    3 3 Tenser The Cyborg 1 - 38 36 Register Key Y
    4 7 Legolas The Cyborg 1 - 31 22 Register Key N
    5 9 arsnick The Evil Empire 1 - 38 37 Register Key Y
    6 12 Admiral Quixote The Robotic Imperium 1 - 38 37 Register Key Y
    7 2 Ancient Solar Federation 1 - 36 32 Register Key N
    8 8 terletx The United Enforcement Authority 1 - 35 26 Register Key N
    9 1 bratva The Robotic Imperium 1 - 38 31 Register Key Y
    10 4 Snapdragon The Crystal Assembly 1 - 35 33 Register Key N
    11 10 Byrwine The Evil Empire 1 - 20 13 Register Key N
    12 5 H.Benne The Holy Draconian Empire 1 - 29 27 Register Key N
    Download a Zip archive of all RSTs
       

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